Monday, September 5, 2011

Game Research

While trying to come up with a potential research topic for gaming, there were many things that ran through my mind. Strategy, cheating, designing, skill levels, etc. However, one thing that stuck out to me specifically was human behavior. This opens up so many different things as well because human behavior can include all of those things that I wrote above as well (strategy, cheating, skill level, etc). I could write about how certain games may affect a person more negatively or more positively. If certain games promote violence more than others. If having an option to use "game cheats" on video games makes people more likely to turn into cheats/cheaters in real life or even sexual behavior as well. And, most importantly, if certain games, whether they be video or non-video games create the fantasy of being invincible and thus creating the mindset to humans that they can just hit the "restart" button in real life and get away with their actions like they do in a game. I think that this topic would be rather interesting because it opens the doors to more of the psychological aspect that takes place inside the brain during gaming and how it certain games can affect each individual or certain types of groups of people in a similar way opposed to others.

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